Licensed Brand Creative Systems

Scope: Led end-to-end creative development across two globally licensed entertainment brands. Overseeing the design, adaptation, and deployment of visual assets across digital marketing and retail. This work required balancing strict licensor guidelines with internal brand storytelling, ensuring every execution felt both franchise-authentic and commercially compelling.

Channels: Creative systems and campaign assets were developed across:

  • Retail & in-store merchandising

  • E-commerce listings & marketplace content

  • Product launch campaigns

  • Social and digital marketing assets

  • Licensing pitch and partner decks

Mandate: The mandate was twofold:

  1. Honour the integrity of globally recognized IP
    Every asset had to meet rigorous licensor standards, from character representation to colour usage, logo hierarchy, and narrative tone.

  2. Drive retail and consumer conversion
    Creative needed to perform commercially, standing out on shelves, communicating product value instantly, and translating character love into purchase intent.

 
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Context

Both brands operated in high-volume, high-visibility toy and entertainment markets where speed to launch, licensing approvals, and retail deadlines were non-negotiable.

Creative production needed to support:

  • Rapid product release cycles

  • Multi-SKU launches

  • Retailer exclusives

  • Global licensing approvals

  • Cross-functional production teams

The challenge was building visual ecosystems that could scale across products, partners, and platforms without losing the brand narrative.

 

Strategic Approach

For arcade entertainment products under Arcade1Up, the focus was immersive nostalgia storytelling, translating classic gameplay experiences into retail-ready visual campaigns that captured the emotional pull of arcade culture.

 
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For character-driven toy lines like Cry Babies by IMC Toys, the emphasis shifted toward expressive character world-building, ensuring personality, emotion, and collectability translated across packaging and digital shelves.

 
 
 

Across both, I centred on three pillars:

1.Licensed Visual System Design

I built modular design frameworks that standardized:

  • Character hierarchy

  • Logo placement

  • Colour systems

  • Background world-building

  • Typography rules

This allowed teams to move fast, without breaching licensor guidelines.

2. Cross-Channel Adaptation

Each campaign system was engineered to work across:

  • Retail displays

  • Amazon and DTC listings

  • Launch toolkits

  • Paid media assets

Ensuring visual continuity from shelf to screen.

3. Approval Pipeline Navigation

Licensed brands require layered approvals.

I led creative routing across licensors and internal stakeholders, reducing revision cycles while protecting launch timelines.

 
 
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Results & Impact

Brand Impact

  1. Elevated perceived product value at retail

  2. Stronger franchise storytelling across touchpoints

  3. Deeper emotional connection with collectors and parents

Operational Impact

  1. Faster licensor approval cycles

  2. Reduced creative rework

  3. Scalable asset production across SKUs

  4. Streamlined partner collaboration

 
 
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Creative Team Leadership & Delivery